
It does enough damage to one-shot just about anything I run across, it has a longer range than the crossbows and it does more damage as well, with a decent draw speed.
#Tinkers construct best crossbow 2018 full
Personally, I am finding the hybrid bow with many arrowhead and full quartz to be my optimal setup. With manyullyn bolts and full quartz, the Steel crossbow does 18 damage whereas the Electrum one only does 14. With Manyullyn arrowheads and full quartz, the hybrid bow does 21 damage, the steel bow does 23, and the electrum bow does 19. The steel arrow and bolt heads DO have the bleeding effect applied on target. The steel bow goes up to 15 damage, the hybrid bow up to around 13-14 damage, and the electrum bow to 12 damage. With three modifiers of quartz, the electrum crossbow goes up to around 13 damage a shot and the steel crossbow goes up to 17. So, how does Sharpness affect ammo? I'm glad you asked. Two Electrum limbs gives a draw speed of 0.91 or 0.7 with full redstone for a damage of 9. Swapping out the Electrum limb for another steel one brings the draw speed all the way up to 3.41 for a normal bow or 2.62 for the fully redstoned one. Unsure what the range increment is, it exceeds the draw distance for the test dummy I used in these tests. With arrows crafted with steel heads (fletching and shaft do not affect damage at this time) this bow deals a consistent 10 damage. Draw speed is 1.44, which drops down to 1.1 with three modifiers of Redstone. I've found this to be a solid all-round bow. With four modifiers of Redstone, this brings the draw speed down to 0.89.īow: Steel Bow Limb, Electrum Bow Limb, Cobalt Plate, bowstring. Damage starts off at around 10 damage using the same bolt as before. Base draw speed is 1.24, with a range of 10 squares before damage drops off. This is a somewhat more rapid firing crossbow, but it has somewhat less damage and range. With four modifiers of Redstone, you net a draw speed of 3.32, which is still pretty bad.Ĭrossbow: Paper binding, Cobalt tool rod, Electrum bow limb, bowstring Initial damage is 14.5 with a bolt fashioned from feather fletching, wood arrow shaft, and steel bolt head. This is your biggest bang for your buck short ranged weapon, with a range of 20 squares before damage starts getting halved. This may be subject to change later.Ĭrossbow: Paper binding, Cobalt tool rod, Steel bow limb, bowstring.

They have no effect on the firing states (rate of fire or damage output), unless the material modifier would in some way affect this (Cobalt's Momentum gives a 10% reduction to draw speed).Īt the moment, all four bowstring types I had available in my pack (string, slimevine, vine, and hemp twine, have a modifier of 1.0. On a crossbow, however, the binding and rod only seem to add material modifiers and modify durability. The bow uses two bow limbs, a plate, and a bowstring. The crossbow uses a tough binding, tough tool rod, binding, and bowstring. Both bows and crossbows now use the same bow limb. Third off, it seems that for both bows and crossbows, the parts that give the majority of the utility of the weapon is the bow limb. This makes it significantly less powerful than its 1.7.10 counterpart, and frequently less powerful than a Longbow would be at any sort of realistic range. Mind you, this is initial testing based on the initial release, these numbers may well change, however it appears as though the base range increment is a mere 10 squares, then modified by the Range Modifier as applied by the materials you use to construct the crossbow. Second off, crossbows seem to have a very sharply limited range before they start doing significantly less damage. Mind you, I think this is a bit of balance that needed to happen, but here we are. This is a significant change in 1.10.2, and really limits the usefulness of the crossbow versus the longbow. You have to click and hold until it is done reloading to load the bolt after every shot. There are some changes to the mechanics and how numbers are figured, these are going to probably remain consistent, so let's talk about them.įirst off, the crossbow now no longer automatically loads after firing.

adjustment, let's say, to the numbers, but here's how they look as they first come out.

Keep in mind, I'm almost certain we're going to see some. At the moment, this is no longer the case.
#Tinkers construct best crossbow 2018 mods
certain addon mods to add additional materials to the mix. Right, we all remember what Tinker's Construct bows and crossbows were like in 1.7.10.
